ElectronMain.js

From NSB App Studio
Revision as of 18:57, 20 February 2019 by Ghenne (talk | contribs)
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The electronMain.js file is the first code which is run when an Electron app is started. It's primary responsibility is to set up the shell in which the app is to run.

Minimal Code

// Modules to control application life and create native browser window
const {app, BrowserWindow, Menu} = require('electron');
const path = require('path');
const url = require('url');

// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;

function createWindow () {
  // Create the browser window.
  mainWindow = new BrowserWindow({
  	width: 768,
  	height: 1004,
  	icon:__dirname+'/img/AppStudio.icns',
  	title: 'Framework Converter',
  	webPreferences: {nodeIntegration: true},
  	})
  console.log(__dirname)

  // and load the index.html of the app.
  mainWindow.loadFile('index.html')

  // Open the DevTools.
  mainWindow.webContents.openDevTools()
  
  // Emitted when the window is closed.
  mainWindow.on('closed', function () {
    // Dereference the window object, usually you would store windows
    // in an array if your app supports multi windows, this is the time
    // when you should delete the corresponding element.
    mainWindow = null
  })
}

// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)

// Quit when all windows are closed.
app.on('window-all-closed', function () {
  // On macOS it is common for applications and their menu bar
  // to stay active until the user quits explicitly with Cmd + Q
  if (process.platform !== 'darwin') {
    app.quit()
  }
})

app.on('activate', function () {
  // On macOS it's common to re-create a window in the app when the
  // dock icon is clicked and there are no other windows open.
  if (mainWindow === null) {
    createWindow();
  }
})

Include a desktop menu bar at top

// Modules to control application life and create native browser window
const {app, BrowserWindow, Menu} = require('electron');
const path = require('path');
const url = require('url');

// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;

function createWindow () {
  // Create the browser window.
  mainWindow = new BrowserWindow({
  	width: 768,
  	height: 1004,
  	icon:__dirname+'/img/AppStudio.icns',
  	title: 'Framework Converter',
  	webPreferences: {nodeIntegration: true},
  	})
  console.log(__dirname)

  // and load the index.html of the app.
  mainWindow.loadFile('index.html')

  // Open the DevTools.
  mainWindow.webContents.openDevTools()
  
  // set up the menu
  const menu = Menu.buildFromTemplate(template)
	Menu.setApplicationMenu(menu)	

  // Emitted when the window is closed.
  mainWindow.on('closed', function () {
    // Dereference the window object, usually you would store windows
    // in an array if your app supports multi windows, this is the time
    // when you should delete the corresponding element.
    mainWindow = null
  })
}

// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)

// Quit when all windows are closed.
app.on('window-all-closed', function () {
  // On macOS it is common for applications and their menu bar
  // to stay active until the user quits explicitly with Cmd + Q
  if (process.platform !== 'darwin') {
    app.quit()
  }
})

app.on('activate', function () {
  // On macOS it's common to re-create a window in the app when the
  // dock icon is clicked and there are no other windows open.
  if (mainWindow === null) {
    createWindow();
  }
})

// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.


// How to set icon on Mac: electron-packager
// How to show a menu
// How to package.

const template = [
  {
    label: 'Edit',
    submenu: [
      {role: 'undo'},
      {role: 'redo'},
      {type: 'separator'},
      {role: 'cut'},
      {role: 'copy'},
      {role: 'paste'},
      {role: 'pasteandmatchstyle'},
      {role: 'delete'},
      {role: 'selectall'}
    ]
  },
  {
    label: 'View',
    submenu: [
      {role: 'reload'},
      {role: 'forcereload'},
      {role: 'toggledevtools'},
      {type: 'separator'},
      {role: 'resetzoom'},
      {role: 'zoomin'},
      {role: 'zoomout'},
      {type: 'separator'},
      {role: 'togglefullscreen'}
    ]
  },
  {
    role: 'window',
    submenu: [
      {role: 'minimize'},
      {role: 'close'}
    ]
  },
  {
    role: 'help',
    submenu: [
      {
        label: 'Learn More',
        click () { app.shell.openExternal('https://electronjs.org') }
      }
    ]
  }
]

if (process.platform === 'darwin') {
  template.unshift({
    label: app.getName(),
    submenu: [
      {role: 'about'},
      {type: 'separator'},
      {role: 'services', submenu: []},
      {type: 'separator'},
      {role: 'hide'},
      {role: 'hideothers'},
      {role: 'unhide'},
      {type: 'separator'},
      {role: 'quit'}
    ]
  })

  // Edit menu
  template[1].submenu.push(
    {type: 'separator'},
    {
      label: 'Speech',
      submenu: [
        {role: 'startspeaking'},
        {role: 'stopspeaking'}
      ]
    }
  )

  // Window menu
  template[3].submenu = [
    {role: 'close'},
    {role: 'minimize'},
    {role: 'zoom'},
    {type: 'separator'},
    {role: 'front'}
  ]
}